Compositor creates input lag in games
Description
The compositor creates an input lag that becomes noticeable in games, and it's particularly bad for playing first-person shooters. It affects all kinds of games, regardless of how resource-demanding they are.
My workaround is to completely disable the compositor before starting any game.
GNOME on Xorg doesn't have this problem. Maybe we could just "copy" the solution from them.
System info
- Arch Linux (x86_64) with Xfce 4.16
- Intel i3-10100
- 16 GB of RAM
- AMD Radeon RX 6600 (8 GB)