First implementation of a nice rubber banding.
When the screen is composited, use a nicer area selection mecanism. Draw a fullscreen transparent window which is darker than the normal view. When the user draws a rectangle with the mouse, show the "normal" view in this rectangle: the area which will be grabbed is normal, the rest of the screen is darker. A "traditionnal" rubber banding ala Thunar or Xfdesktop could be nicer, this has to be investigated.
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